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	<title>Future Commons | Tom Rivera | Activity</title>
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				<title>Tom Rivera posted an update: GTA VI info dump: what we know so farSome solid GTA VI [&#133;]</title>
				<link>https://www.weiann.com/community/p/44/</link>
				<pubDate>Mon, 02 Nov 2026 07:58:44 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong>GTA VI info dump: what we know so far</strong>Some solid GTA VI details are making the rounds — the kind of list you read twice. Here is my summary of the interesting bits, grouped so it is easier to chew on.<strong>World &amp; map</strong>Leonida (the northern part) opens early — you can explore it without pushing the story. The map is roughly twice the size of GTA V, wit&hellip;<span class="activity-read-more" id="activity-read-more-44"><a href="https://www.weiann.com/community/p/44/" rel="nofollow ugc">Read more</a></span></p>
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				<title>Tom Rivera posted an update: Slow gaming check-in: which game keeps pulling you back?Not [&#133;]</title>
				<link>https://www.weiann.com/community/p/43/</link>
				<pubDate>Mon, 02 Nov 2026 07:54:02 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong>Slow gaming check-in: which game keeps pulling you back?</strong>Not the newest release — the one you keep reinstalling, or the save file you never quite finished. For me it is a small indie roguelike I have played for years; every run still surprises me.What game does that for you? Is it the world, the loop, or the memories attached to it?Share below —&hellip;<span class="activity-read-more" id="activity-read-more-43"><a href="https://www.weiann.com/community/p/43/" rel="nofollow ugc">Read more</a></span></p>
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